Video Information
Added:
13-08-2010
Runtime:
19m 5s
Views:
345
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Description
This tutorial covers some basics in the process of creating and editing mesh using ZBrush. Donate here www.paypal.com For high resolution version try www.youtube.com www.PictureBandit.com Start with Zsphere Click ESC on startup screen Click Zsphere Drag it on to canvas Click T to activate edit mode Use Q, W, E, and R to manipulate or create spheres Click X to mirror symmetry Green create a single sphere on the center axis Click A to preview Click CTRL Z to undo mistakes Click make poly mesh Click X again Click CTRL D to increase resolution resolution panel stay under 1.5 mil active points Mesh Editing While over mesh- Click and drag to add geometry ALT Click and drag to subtract geometry Shift Click and drag to smooth mesh Brush Tools Right click to bring up brush dialog box Brush size and intensity Brush menu Alpha menu Stroke menu Moving the object While in open space or out of safety box- difference in moving object and moving canvas Click to rotate Hit shift while rotating to snap ALT click and drag to move around ALT click drag and release ALT to zoom ALT double click open area to center your mesh Masking areas CTRL click to draw mask on surface / same size as brush CTRL click open area to reverse the mask CTRL click and drag a little to remove the mask CTRL click and drag over mesh to mask through object CTRL click within mask to soften mask selection Transposing Mask area to be unaffected Click X to turn X symmetry off Use Q, W, E, and R then drag to place ...
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